Dendro  5.01
Dendro in Greek language means tree. The Dendro library is a large scale (262K cores on ORNL's Titan) distributed memory adaptive octree framework. The main goal of Dendro is to perform large scale multiphysics simulations efficeiently in mordern supercomputers. Dendro consists of efficient parallel data structures and algorithms to perform variational ( finite element) methods and finite difference mthods on 2:1 balanced arbitary adaptive octrees which enables the users to perform simulations raning from black holes (binary black hole mergers) to blood flow in human body, where applications ranging from relativity, astrophysics to biomedical engineering.
inftrees.h
1 /* inftrees.h -- header to use inftrees.c
2  * Copyright (C) 1995-2005, 2010 Mark Adler
3  * For conditions of distribution and use, see copyright notice in zlib.h
4  */
5 
6 /* WARNING: this file should *not* be used by applications. It is
7  part of the implementation of the compression library and is
8  subject to change. Applications should only use zlib.h.
9  */
10 
11 /* Structure for decoding tables. Each entry provides either the
12  information needed to do the operation requested by the code that
13  indexed that table entry, or it provides a pointer to another
14  table that indexes more bits of the code. op indicates whether
15  the entry is a pointer to another table, a literal, a length or
16  distance, an end-of-block, or an invalid code. For a table
17  pointer, the low four bits of op is the number of index bits of
18  that table. For a length or distance, the low four bits of op
19  is the number of extra bits to get after the code. bits is
20  the number of bits in this code or part of the code to drop off
21  of the bit buffer. val is the actual byte to output in the case
22  of a literal, the base length or distance, or the offset from
23  the current table to the next table. Each entry is four bytes. */
24 typedef struct {
25  unsigned char op; /* operation, extra bits, table bits */
26  unsigned char bits; /* bits in this part of the code */
27  unsigned short val; /* offset in table or code value */
28 } code;
29 
30 /* op values as set by inflate_table():
31  00000000 - literal
32  0000tttt - table link, tttt != 0 is the number of table index bits
33  0001eeee - length or distance, eeee is the number of extra bits
34  01100000 - end of block
35  01000000 - invalid code
36  */
37 
38 /* Maximum size of the dynamic table. The maximum number of code structures is
39  1444, which is the sum of 852 for literal/length codes and 592 for distance
40  codes. These values were found by exhaustive searches using the program
41  examples/enough.c found in the zlib distribtution. The arguments to that
42  program are the number of symbols, the initial root table size, and the
43  maximum bit length of a code. "enough 286 9 15" for literal/length codes
44  returns returns 852, and "enough 30 6 15" for distance codes returns 592.
45  The initial root table size (9 or 6) is found in the fifth argument of the
46  inflate_table() calls in inflate.c and infback.c. If the root table size is
47  changed, then these maximum sizes would be need to be recalculated and
48  updated. */
49 #define ENOUGH_LENS 852
50 #define ENOUGH_DISTS 592
51 #define ENOUGH (ENOUGH_LENS+ENOUGH_DISTS)
52 
53 /* Type of code to build for inflate_table() */
54 typedef enum {
55  CODES,
56  LENS,
57  DISTS
58 } codetype;
59 
60 int ZLIB_INTERNAL inflate_table OF((codetype type, unsigned short FAR *lens,
61  unsigned codes, code FAR * FAR *table,
62  unsigned FAR *bits, unsigned short FAR *work));
Definition: inftrees.h:24